![dead of night sc2 dead of night sc2](http://www.scienceagogo.com/store/img-large/g/Mq0AAOSwh7RhSmp0/s-l1600/Night-Breed-Come-Meet-The-Dead-Of-Night-VHS-Vintag.jpg)
There were at least thirty, maybe forty gamers crowded into the GameStop at New Hope Commons in Durham, NC. In the dead of the night, dozens of true Raynor’s Raiders gathered in a GameStop in Durham, North Carolina to pick up the long, long-awaited StarCraft II: Wings of Liberty. Though for general purpose id say that the best use is to build ~6 of them anywhere, forget that they exist and use them for Contaminated Strike to apply Confusion to enemies in controlled areas.Matt, Jake, Sam, Kier and Jeff were the first five people to walk out of the store with StarCraft II.
![dead of night sc2 dead of night sc2](https://assets.gamepur.com/wp-content/uploads/2020/09/01004817/download-2.jpg)
You have to select one, scroll to the area you want to bombard to target an area and go back to repeat the process with a few seconds between each shot seeing as they have half a minute or so cooldown for each shot. The only real downside in my opinion is that you cannot select them all and one by one set an target location to bombard. On defensive maps like Dead of Night you can build them to continuously take out enemies long before they get in range.
DEAD OF NIGHT SC2 FULL
If youre on maps with massive roadblocks like the Rak’shir map you can use your Troopers (yes, they can build it despite wearing offensive kit) to build as many as you can afford, safely damage enemy fortifications (especially if you boost them to 50 range) to reduce casualties and salvage them like bunkers for its full price. Its an nifty structure for defense and proper classic sieging of an enemy that you can set up and tear down. However, nobody seem to use the long range cannon. One wrong move in Brutal plus, I lose the whole army and then base. With Mengsk, I have to be careful and keep an eye on everything. Full attack and usually finish or clear the whole map (no enemy base left) within 16-23 minutes (depend on the map) if I have good team mate at brutal. If I play other commanders, I just don’t care. I am sure that some of you probably good at playing him. What I am saying is I notice a lot of people also seem to struggle with him although they don’t want to admit it. I can tell you that I definitely cannot manage solo with Mengsk. It works fine on hard but on brutal, without the strong partner like Dehaka or Zeratul, it is harder. Eventually I will get a few BC or Marauder. As soon as I have enough min, I just keep pressing A for army and upgrading guns with 3 upgraded healing ships and 1 propaganda ship. He couldn’t manage it when my side of the barrier broke and I had to come back to defend. Didn’t even move at all and I did all the killing. Level 240 just sit at the base and defend at dead of night. I was intentionally stalling until last minute. Still, he let me take the front row and he just tag and follow behind me.
![dead of night sc2 dead of night sc2](https://i.ytimg.com/vi/Euxl-QizSs4/maxresdefault.jpg)
Like Likkan said, he puts propaganda ship on every base and noticed that he used Zerg waves often at least 3-4 times and 1 nuke. I do agree that level mean nothing if you know what you are doing.Īnyway, I bumped into someone at 65 and 240 today and they both finished the game with Mengsk.
DEAD OF NIGHT SC2 HOW TO
If I am playing him wrong, then give me how to get it right then. Carni just being negative instead of being constructive. Does anyone agree? Any advice at brutal? Thanks.Īh, now there is some useful advice. After getting the achievement, I just gave up playing him now. I just hate it so much and tried so many different methods, just don’t work. It looks and feels like powerful on the advert but reality is totally different. Stuko and Zeratul are so easy and everything automatic. I just can’t relax and pressing all sort of buttons. I can manage brutal with any commander and can carry another low level player but not with him.
DEAD OF NIGHT SC2 UPGRADE
The biggest problem is powerful units cost so much gas and mostly have to rely on army, guns upgrade and bunker. Call down take forever as well and bunkers are not strong as Raynor. He is more of the support/defend than front row fight. I have been noticing, Mengsk player just coasting along with other strong commander like Dehaka or Nova. They lose their base on bad map and then I lose eventually as well or run out of time. I have played with level 800-1000 who also agreed that mengsk really suck from brutal. Army just drop like hell even with at least 5 healing airship and a lot of micro-management. Well I seriously regret buying this commander.